Charn - available now

Not every project is a success. A few years ago, I met with a video game developer by invitation. He wanted to commission tracks for a new game and thought I was the right person to compose the music. The tracks were composed but communication faded into nothing. Perhaps the project had done the same. I did not know, but I learned a stepping stone in evaluating clients, even as they evaluate their composers. So, in the absence of a project, here in an album called Charn, are the tracks and what might have been.